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Blizzard's updated the beta version of its desktop app so you can appear offline, among other cool things.
grew even larger after the release of the expansion pack Star Craft: Brood War, with tens of thousands of players logged on at any given time (even in the present day).
Star Craft was especially successful in South Korea, where the number of players logged on was often many times that of the United States.
This means you can launch the app and game away without distraction.
was the first online gaming service incorporated directly into the games that make use of it, in contrast to the external interfaces used by the other online services at the time.
When a player connected to a game, they would be connecting directly to the other players in the game. While this made the service quick and easy to use, it quickly led to widespread cheating since players using cheats could modify their game data locally.
However, since there was an option to create private games, many players ended up playing with people they knew.
With Star Craft, only those players with a valid and unique CD key – a generated 13-digit number distributed with each boxed game – were allowed onto the service.
Only one person could connect to using a specific CD key at a time.